> Forest of True Sight > Questions & Answers Reload this Page Salvaging unid gold armor
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Old Sep 26, 2007, 08:27 AM // 08:27   #1
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Default Salvaging unid gold armor

Hi all,

I've been noticing this strange thing for a while, I don't know if it was a stealth update or if it's working as intended :

when you try to expert salvage a unid gold armor, instead of getting an unid rune or insignia and having a chance to keep the original unid armor, now the armor breaks all the time.

I have rank 6 treasure hunter and wisdom and I have tested this on around 20 unid armor (not bought, I don't buy unid, all were selfdropped), every one of them broke, whereas I used to break like 1 or 2 on 20 a few weeks before.

maybe it's just a (very) big coincidence ...

I don't know if it's this topic should be moved to bug or not, mods please advise if needed
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Old Sep 26, 2007, 08:38 AM // 08:38   #2
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From memory that was added a while ago to prevent people getting multiple identifys from a single item.
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Old Sep 26, 2007, 08:47 AM // 08:47   #3
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ok thanks for the info, I found out it was during the 23th august update :

Quote:
Originally Posted by gamewiki
Salvaging unidentified armors will produce a rune or insignia and always break the armor, eliminating the possibility of getting an unidentified armor with no rune on it. This prevents selling those unidentified gold armors to others as if they have runes, it also prevents players going after the Wisdom title track from getting double IDs from one item.
oh well, I wish they made that more apparent
edit : I mean it was only a footnote on gamewiki and nothing was said on the official site or wiki ...

Last edited by KartMan; Sep 26, 2007 at 08:50 AM // 08:50..
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Old Sep 26, 2007, 08:56 AM // 08:56   #4
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"eliminating the possibility of getting an unidentified armor with no rune on it"

There were lots of scams, where people bought Unid Armor that has already been salvaged.
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Old Sep 26, 2007, 08:56 AM // 08:56   #5
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I am not sure if anyone ever tried to use one of the perfect salvage kits from GW:EN though - I know there was a previous thread about this but I lost track of it...
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